40 Commits

Author SHA1 Message Date
github-actions[bot]
d04cc36bc6
Automated Crowdin downstream (#6212)
Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
2023-07-24 20:15:23 +02:00
Jakub Kuczys
2369017f6a
Add data_manager.instance_name() public API (#6146) 2023-05-12 11:53:53 +01:00
github-actions[bot]
7b80043d19
Automated Crowdin downstream (#6119)
Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
2023-05-04 03:04:41 +02:00
Jakub Kuczys
f02528378f
discord.py 2.0 update (3d914e08->2.0.1) (#5709) 2022-10-03 16:07:15 +02:00
jack1142
febca8ccbb
Migration to discord.py 2.0 (#5600)
* Temporarily set d.py to use latest git revision

* Remove `bot` param to Client.start

* Switch to aware datetimes

A lot of this is removing `.replace(...)` which while not technically
needed, simplifies the code base. There's only a few changes that are
actually necessary here.

* Update to work with new Asset design

* [threads] Update core ModLog API to support threads

- Added proper support for passing `Thread` to `channel`
  when creating/editing case
- Added `parent_channel_id` attribute to Modlog API's Case
    - Added `parent_channel` property that tries to get parent channel
- Updated case's content to show both thread and parent information

* [threads] Disallow usage of threads in some of the commands

- announceset channel
- filter channel clear
- filter channel add
- filter channel remove
- GlobalUniqueObjectFinder converter
    - permissions addglobalrule
    - permissions removeglobalrule
    - permissions removeserverrule
    - Permissions cog does not perform any validation for IDs
      when setting through YAML so that has not been touched
- streamalert twitch/youtube/picarto
- embedset channel
- set ownernotifications adddestination

* [threads] Handle threads in Red's permissions system (Requires)

- Made permissions system apply rules of (only) parent in threads

* [threads] Update embed_requested to support threads

- Threads don't have their own embed settings and inherit from parent

* [threads] Update Red.message_eligible_as_command to support threads

* [threads] Properly handle invocation of [p](un)mutechannel in threads

Usage of a (un)mutechannel will mute/unmute user in the parent channel
if it's invoked in a thread.

* [threads] Update Filter cog to properly handle threads

- `[p]filter channel list` in a threads sends list for parent channel
- Checking for filter hits for a message in a thread checks its parent
  channel's word list. There's no separate word list for threads.

* [threads] Support threads in Audio cog

- Handle threads being notify channels
- Update type hint for `is_query_allowed()`

* [threads] Update type hints and documentation to reflect thread support

- Documented that `{channel}` in CCs might be a thread
- Allowed (documented) usage of threads with `Config.channel()`
    - Separate thread scope is still in the picture though
      if it were to be done, it's going to be in separate in PR
- GuildContext.channel might be Thread

* Use less costy channel check in customcom's on_message_without_command

This isn't needed for d.py 2.0 but whatever...

* Update for in-place edits

* Embed's bool changed behavior, I'm hoping it doesn't affect us

* Address User.permissions_in() removal

* Swap VerificationLevel.extreme with VerificationLevel.highest

* Change to keyword-only parameters

* Change of `Guild.vanity_invite()` return type

* avatar -> display_avatar

* Fix metaclass shenanigans with Converter

* Update Red.add_cog() to be inline with `dpy_commands.Bot.add_cog()`

This means adding `override` keyword-only parameter and causing
small breakage by swapping RuntimeError with discord.ClientException.

* Address all DEP-WARNs

* Remove Context.clean_prefix and use upstream implementation instead

* Remove commands.Literal and use upstream implementation instead

Honestly, this was a rather bad implementation anyway...

Breaking but actually not really - it was provisional.

* Update Command.callback's setter

Support for functools.partial is now built into d.py

* Add new perms in HUMANIZED_PERM mapping (some from d.py 1.7 it seems)

BTW, that should really be in core instead of what we have now...

* Remove the part of do_conversion that has not worked for a long while

* Stop wrapping BadArgument in ConversionFailure

This is breaking but it's best to resolve it like this.

The functionality of ConversionFailure can be replicated with
Context.current_parameter and Context.current_argument.

* Add custom errors for int and float converters

* Remove Command.__call__ as it's now implemented in d.py

* Get rid of _dpy_reimplements

These were reimplemented for the purpose of typing
so it is no longer needed now that d.py is type hinted.

* Add return to Red.remove_cog

* Ensure we don't delete messages that differ only by used sticker

* discord.InvalidArgument->ValueError

* Move from raw <t:...> syntax to discord.utils.format_dt()

* Address AsyncIter removal

* Swap to pos-only for params that are pos-only in upstream

* Update for changes to Command.params

* [threads] Support threads in ignore checks and allow ignoring them

- Updated `[p](un)ignore channel` to accept threads
- Updated `[p]ignore list` to list ignored threads
- Updated logic in `Red.ignored_channel_or_guild()`

Ignores for guild channels now work as follows (only changes for threads):
- if channel is not a thread:
    - check if user has manage channels perm in channel
      and allow command usage if so
    - check if channel is ignored and disallow command usage if so
    - allow command usage if none of the conditions above happened
- if channel is a thread:
    - check if user has manage channels perm in parent channel
      and allow command usage if so
    - check if parent channel is ignored and disallow command usage
      if so
    - check if user has manage thread perm in parent channel
      and allow command usage if so
    - check if thread is ignored and disallow command usage if so
    - allow command usage if none of the conditions above happened

* [partial] Raise TypeError when channel is of PartialMessageable type

- Red.embed_requested
- Red.ignored_channel_or_guild

* [partial] Discard command messages when channel is PartialMessageable

* [threads] Add utilities for checking appropriate perms in both channels & threads

* [threads] Update code to use can_react_in() and @bot_can_react()

* [threads] Update code to use can_send_messages_in

* [threads] Add send_messages_in_threads perm to mute role and overrides

* [threads] Update code to use (bot/user)_can_manage_channel

* [threads] Update [p]diagnoseissues to work with threads

* Type hint fix

* [threads] Patch vendored discord.ext.menus to check proper perms in threads

I guess we've reached time when we have to patch the lib we vendor...

* Make docs generation work with non-final d.py releases

* Update discord.utils.oauth_url() usage

* Swap usage of discord.Embed.Empty/discord.embeds.EmptyEmbed to None

* Update usage of Guild.member_count to work with `None`

* Switch from Guild.vanity_invite() to Guild.vanity_url

* Update startup process to work with d.py's new asynchronous startup

* Use setup_hook() for pre-connect actions

* Update core's add_cog, remove_cog, and load_extension methods

* Update all setup functions to async and add awaits to bot.add_cog calls

* Modernize cogs by using async cog_load and cog_unload

* Address StoreChannel removal

* [partial] Disallow passing PartialMessageable to Case.channel

* [partial] Update cogs and utils to work better with PartialMessageable

- Ignore messages with PartialMessageable channel in CustomCommands cog
- In Filter cog, don't pass channel to modlog.create_case()
  if it's PartialMessageable
- In Trivia cog, only compare channel IDs
- Make `.utils.menus.menu()` work for messages
  with PartialMessageable channel
- Make checks in `.utils.tunnel.Tunnel.communicate()` more rigid

* Add few missing DEP-WARNs
2022-04-03 03:21:20 +02:00
Draper
511de5163f
Update Audio to use RLL 0.11.0rc0 (#5631)
* Replace player.manager to player.node

* Try using bot.is_closed instead of get_voice_ws.

* Use Shard.is_closed instead of bot.is_closed.

* Use RLL PR as dep.

* Update audio to use add dep to https://github.com/Cog-Creators/Red-Lavalink/pull/122

* few thing missing

* Missing `player.manager.node` -> `player.node` change

* Update setup.cfg

Co-authored-by: PredaaA <46051820+PredaaA@users.noreply.github.com>
Co-authored-by: jack1142 <6032823+jack1142@users.noreply.github.com>
2022-03-31 11:44:09 +02:00
Draper
9ec85d4819
Audio changes (#5593)
* Squash tested commits

* remove the code jack is concerned about

* Apply suggestions from code review

* more log lines

* more log lines

* format

* formatting

* style(Rename Xms and Xmx mentions): Rename Xms and Xmx to more use friendly names

- Change Xms to "Initial Heapsize"
- Change Xmx to "Max Heapsize"

Signed-off-by: Draper <27962761+Drapersniper@users.noreply.github.com>
2022-03-28 08:23:30 -07:00
jack1142
ed4f2cf466
Switch from low-level loop.create_task and asyncio.ensure_future (#5626)
* Switch from low-level loop.create_task and asyncio.ensure_future

* Patch vendored discord.ext.menus to use modern APIs as well

That ext is no longer maintained by Danny anyway so...

* black
2022-03-21 10:24:46 -06:00
Draper
f763d29fd4
Add and use Red-Commons library (#5624)
* update RC dep

* welp 100% tested

* fix import

* 120% tested

* Call _early_init even earlier

Not really in scope of this PR but the original was merged
before I could share any feedback.

* explicitly import getLogger

Co-authored-by: jack1142 <6032823+jack1142@users.noreply.github.com>
2022-03-18 23:41:42 +01:00
Draper
2d9548ec0e
Audio cleanup (#5618)
* add different logging level callbacks for task exception logging

* Add callback to tasks which didn't have them

* The boring stuff - (apply .trace() and .verbose() to audio, stop using debug_exc_log, delete audio_logging.py)

* Unsured import cleanup

* use new lavalink method

* return so it doesn't log this twice.

* improve logging on main event handler
2022-03-16 09:42:17 -07:00
Parnassius
5a047bf979
Make emptydisconnect disconnect when all vc members are bots (#5421)
* [Audio] Disconnect from voice chat when every connected user is a bot

* Update condition according to code review

Co-authored-by: jack1142 <6032823+jack1142@users.noreply.github.com>

Co-authored-by: jack1142 <6032823+jack1142@users.noreply.github.com>
2021-12-26 19:09:37 +01:00
github-actions[bot]
539a475706
[i18n] Automated Crowdin downstream (#5146)
Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
2021-06-17 19:53:18 +02:00
jack1142
a99240f7c3
Remove support for Audio's Global API (#5143)
* Force-disable Audio's Global API functionality

* Remove owner message about global API

* Two more comments

* Update CODEOWNERS

* Bring back the owner notification, modified to not mention global DB

* Remove the global api group fully, remove the mentions of it
2021-06-17 19:27:56 +02:00
jack1142
be04ec1c86
Change default local cache level (#5140)
* Change default local cache level

* Update the owner message as well
2021-06-17 05:04:31 +02:00
github-actions[bot]
5f0b4403bc
[i18n] Automated Crowdin downstream (#5132)
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2021-06-12 18:53:21 +02:00
github-actions[bot]
ce4fd6cca8
[i18n] Automated Crowdin downstream (#5087)
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2021-05-28 20:09:47 +02:00
Draper
ca373052c5
Fix resume for auto play which was broken in RLL 0.8.0 update. (#5051) 2021-05-25 17:04:24 +02:00
Draper
3a9edd9434
Fix crash in [p]audiostats by using the new connected_at attr (#5046)
* This PR depends on Part 1 due to new `Player.guild` attribute and RLL bump to 0.8.1

- [player.store] notify_channel->channel
- [player.store] removed guild
- [player.store] removed connect
- changes in [p]audiostats

Co-authored-by: alec <50505980+aleclol@users.noreply.github.com>

* another one

* Update redbot/cogs/audio/core/commands/miscellaneous.py

Co-authored-by: jack1142 <6032823+jack1142@users.noreply.github.com>

* style

Co-authored-by: alec <50505980+aleclol@users.noreply.github.com>
Co-authored-by: jack1142 <6032823+jack1142@users.noreply.github.com>
2021-05-19 17:56:53 +02:00
Draper
38da7370ec
Bump RLL and improve logging (#5044)
* version bump

* - bump RLL
- logging changes
- player.channel.guild->player.guild
- small cleanup around logging changes

* missed one

* here this one too

* Apply suggestions from code review

Co-authored-by: jack1142 <6032823+jack1142@users.noreply.github.com>

* add one missing player log

* missed one

* Format with Black

Co-authored-by: jack1142 <6032823+jack1142@users.noreply.github.com>
2021-05-19 00:56:10 +02:00
github-actions[bot]
6cae1c0204
[i18n] Automated Crowdin downstream (#4946)
Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
2021-04-06 00:55:36 +02:00
Draper
b7d8b0552e
I promise I'm not doing this on purpose (#4565)
* Prep for 0.7.2

* So What di i do here? I done Magic, magic only found in the tales of old.

* turns out formatting is something important

* fixes

* improved Error handling when Global API is enabled

* further improve resuming logic

* more of dat dark voodoo blood magic

* major tweaks to auto restore when auto play is enabled 👀

* fix duplicated "Auto play stated." message + Auto play restart :feelsgoodman:

* missed these

* fix the new duplicated fucking message bitch.

* Let discord handle player reconnects

* eh

* `Requires force install`, utilize new Exponential Backoff object on player and safer reconnect logic, emulating d.py and WL.

* hmmmmm gotta monitor

* mother fucking brackets

* Why didnt i consider this the first time?????????????

* new error code to handle?

* soooooooooooooooo these are import so why arent we ensuring they are set.

* improved logging

* improved logging

* aaaaaaaaaaaaaaa

* We need our own error and special handling to not conflict with dpy

* (Last Known Bug) Fix the infinite loop of 4006 that sometimes could happen as an edge case after a successful resume.

* This will require a force reinstall to install `RLL 0.8.0`, this properly fixes the bug mentioned on the previous commit.

* address "Localtrack names/paths need to be escaped." comment

* address Fixators crash mentioned in #AT

* style

* fix preda's crash mentioned in PR

* add a thing here add a thing there add a thing everywhere

* style

* fixes here, fixes there, and backbone for curated playlist.

* bypass aiohttp and githubs and cloudflare and yo mammas cache

* I propose the new style is no style.

* allow curated playlist to be updated it `[p]playlist update` and show the diff

* fix `[p]summon` not resuming playback until next track.

* Hopefully handle predas rate limits.

* what else did i break now

* Update Lavalink.jar build

* lets try this

* reset the queue

* Bring Edge commits over fix a bunch of shiz again

* Bring Edge commits over fix a bunch of shiz again

* Handle 4014 OPs, Change `skip_votes` key to be an int rather than guild object

* aaaaaaaaaaaaaaa im dumb

* ...

* Simplify some shiz + use a set instead of a list for votes.

Co-authored-by: aikaterna <20862007+aikaterna@users.noreply.github.com>
2021-04-05 21:02:24 +02:00
github-actions[bot]
51b73fdd1a
[i18n] Automated Crowdin downstream (#4857)
Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
2021-02-26 19:51:59 +01:00
github-actions[bot]
e80a00ec1b
[i18n] Automated Crowdin downstream (#4829)
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2021-02-16 19:22:05 +00:00
github-actions[bot]
bf30f2078c
[i18n] Automated Crowdin downstream (#4816)
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2021-02-14 16:57:35 +01:00
github-actions[bot]
663876fba3
Automated Crowdin downstream (#4804)
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2021-02-11 13:20:38 +00:00
github-actions[bot]
7f587ea46b
Automated Crowdin downstream (#4664)
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2020-12-18 19:10:17 +01:00
github-actions[bot]
e2adb29cf3
Automated Crowdin downstream (#4638)
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2020-11-29 22:04:43 +01:00
github-actions[bot]
0089380bfd
Automated Crowdin downstream (#4578)
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2020-11-05 16:53:43 +01:00
github-actions[bot]
ffcf104dfc
Automated Crowdin downstream (#4567)
Red I18n: "Context comments are changed edition"

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2020-11-02 17:32:43 +01:00
Draper
d421c1c240
[Audio] New stuff from RLL 0.7.0 (#4529)
* New stuff from RLL 0.7.0

* discard here

* formatting

* do this properly

* make it more unique

* bump RLL

* nuke `[p]llset restport`, only `[p]llset wsport` matters

* Update setup.cfg

* properly deprecate Rest port and Ensure Nodes are properly closed upon running LLSET commands

* restore player on a attempt reconnect

* restore player as a task

* ensure we send the signal only if not playing.

* register events a little earlier

* hmmm

* ffs

* update application.yml

* fix permissions edge case
2020-10-27 09:16:19 -07:00
github-actions[bot]
b018c6a24d
[i18n] Automated Crowdin downstream (#4476)
Kowlin told me I should just merge.

Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
2020-10-26 21:26:02 +01:00
Draper
e31196d19f
Audio Fixes (#4492)
* handles #4491

* add typing indicators to audio playlists commands like discussed with aika.

* recheck perms upon change of token to avoid needing a reload.

* Ensure the player lock is always released... on rewrite to this as a callback to the task.

* ffs

* resolves#4495

* missed one

* aaaaaaaaa

* fix https://canary.discord.com/channels/133049272517001216/387398816317440000/766711707921678396

* some tweaks

* Clear errors to users around YouTube Quota
2020-10-20 09:57:02 -07:00
Draper
2da9b502d8
Audio Cog - v2.3.0 (#4446)
* First commit - Bring everything from dev cog minus NSFW support

* Add a toggle for auto deafen

* Add a one off Send to Owners

* aaaaaaa

* Update this to ensure `get_perms` is not called if the API is disabled

* Apply suggestions from code review

Co-authored-by: Vuks <51289041+Vuks69@users.noreply.github.com>

* silence any errors here (in case API is down so it doesnt affect audio)

* update the message to tell the mto join the Official Red server.

* remove useless sutff, and change dj check order to ensure bot doesnt join VC for non DJ's

* ffs

* Update redbot/cogs/audio/core/tasks/startup.py

Co-authored-by: Twentysix <Twentysix26@users.noreply.github.com>

* Aikas Review

* Add #3995 in here

* update

* *sigh*

* lock behind owner

* to help with debugging

* Revert "to help with debugging"

This reverts commit 8cbf17be

* resolve last review

Co-authored-by: Vuks <51289041+Vuks69@users.noreply.github.com>
Co-authored-by: Twentysix <Twentysix26@users.noreply.github.com>
2020-10-12 11:39:39 -07:00
Kowlin
a9656dea38
Delete no-NO in favor of nb-NO (#4396) 2020-09-05 02:48:55 +02:00
github-actions[bot]
f8fcabfe10
Automated Crowdin downstream (#4395)
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2020-09-03 17:26:47 +02:00
github-actions[bot]
ec7c2ca4b9
Automated Crowdin downstream (#4373)
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2020-08-30 17:42:37 +02:00
Michael H
1d80fe9aec
Create cog disabling API (#4043)
* create cog disbale base

* Because defaults...

* lol

* announcer needs to respect this

* defaultdict mishap

* Allow None as guild

- Mostly for interop with with ctx.guild

* a whitespace issue

* Apparently, I broke this too

* Apply suggestions from code review

Co-authored-by: jack1142 <6032823+jack1142@users.noreply.github.com>

* This can probably be more optimized later, but since this is a cached value, it's not a large issue

* Report tunnel closing

* mod too

* whitespace issue

* Fix Artifact of prior method naming

* these 3 places should have the check if i understood it correctly

* Announce the closed tunnels

* tunnel oversight

* Make the player stop at next track

* added where draper said to put it

* Apply suggestions from code review

Co-authored-by: jack1142 <6032823+jack1142@users.noreply.github.com>

Co-authored-by: jack1142 <6032823+jack1142@users.noreply.github.com>
Co-authored-by: Drapersniper <27962761+drapersniper@users.noreply.github.com>
2020-07-28 20:52:36 +02:00
github-actions[bot]
0358473af5
Automated Crowdin downstream (#3984)
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2020-06-18 14:33:59 +02:00
github-actions[bot]
e52ff98cad
Automated Crowdin downstream (#3860)
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2020-05-25 00:09:55 +02:00
Draper
8fa47cb789
Merge V3/feature/audio into V3/develop (a.k.a. audio refactor) (#3459) 2020-05-20 22:30:06 +02:00