* Replace player.manager to player.node
* Try using bot.is_closed instead of get_voice_ws.
* Use Shard.is_closed instead of bot.is_closed.
* Use RLL PR as dep.
* Update audio to use add dep to https://github.com/Cog-Creators/Red-Lavalink/pull/122
* few thing missing
* Missing `player.manager.node` -> `player.node` change
* Update setup.cfg
Co-authored-by: PredaaA <46051820+PredaaA@users.noreply.github.com>
Co-authored-by: jack1142 <6032823+jack1142@users.noreply.github.com>
* Squash tested commits
* remove the code jack is concerned about
* Apply suggestions from code review
* more log lines
* more log lines
* format
* formatting
* style(Rename Xms and Xmx mentions): Rename Xms and Xmx to more use friendly names
- Change Xms to "Initial Heapsize"
- Change Xmx to "Max Heapsize"
Signed-off-by: Draper <27962761+Drapersniper@users.noreply.github.com>
* Switch from low-level loop.create_task and asyncio.ensure_future
* Patch vendored discord.ext.menus to use modern APIs as well
That ext is no longer maintained by Danny anyway so...
* black
* update RC dep
* welp 100% tested
* fix import
* 120% tested
* Call _early_init even earlier
Not really in scope of this PR but the original was merged
before I could share any feedback.
* explicitly import getLogger
Co-authored-by: jack1142 <6032823+jack1142@users.noreply.github.com>
* add different logging level callbacks for task exception logging
* Add callback to tasks which didn't have them
* The boring stuff - (apply .trace() and .verbose() to audio, stop using debug_exc_log, delete audio_logging.py)
* Unsured import cleanup
* use new lavalink method
* return so it doesn't log this twice.
* improve logging on main event handler
* [Audio] Disconnect from voice chat when every connected user is a bot
* Update condition according to code review
Co-authored-by: jack1142 <6032823+jack1142@users.noreply.github.com>
Co-authored-by: jack1142 <6032823+jack1142@users.noreply.github.com>
* Force-disable Audio's Global API functionality
* Remove owner message about global API
* Two more comments
* Update CODEOWNERS
* Bring back the owner notification, modified to not mention global DB
* Remove the global api group fully, remove the mentions of it
* This PR depends on Part 1 due to new `Player.guild` attribute and RLL bump to 0.8.1
- [player.store] notify_channel->channel
- [player.store] removed guild
- [player.store] removed connect
- changes in [p]audiostats
Co-authored-by: alec <50505980+aleclol@users.noreply.github.com>
* another one
* Update redbot/cogs/audio/core/commands/miscellaneous.py
Co-authored-by: jack1142 <6032823+jack1142@users.noreply.github.com>
* style
Co-authored-by: alec <50505980+aleclol@users.noreply.github.com>
Co-authored-by: jack1142 <6032823+jack1142@users.noreply.github.com>
* version bump
* - bump RLL
- logging changes
- player.channel.guild->player.guild
- small cleanup around logging changes
* missed one
* here this one too
* Apply suggestions from code review
Co-authored-by: jack1142 <6032823+jack1142@users.noreply.github.com>
* add one missing player log
* missed one
* Format with Black
Co-authored-by: jack1142 <6032823+jack1142@users.noreply.github.com>
* This PR depends on Part 2 due to new store value
- cleanup of [p]volume
- a fix for infinite retrying
* update `[p]volume` help
* Update controller.py
* Update redbot/cogs/audio/core/commands/controller.py
meh still hardcoded in RLL .. will be removed in 0.9
Co-authored-by: jack1142 <6032823+jack1142@users.noreply.github.com>
* Update redbot/cogs/audio/core/commands/controller.py
Co-authored-by: jack1142 <6032823+jack1142@users.noreply.github.com>
* Prep for 0.7.2
* So What di i do here? I done Magic, magic only found in the tales of old.
* turns out formatting is something important
* fixes
* improved Error handling when Global API is enabled
* further improve resuming logic
* more of dat dark voodoo blood magic
* major tweaks to auto restore when auto play is enabled 👀
* fix duplicated "Auto play stated." message + Auto play restart :feelsgoodman:
* missed these
* fix the new duplicated fucking message bitch.
* Let discord handle player reconnects
* eh
* `Requires force install`, utilize new Exponential Backoff object on player and safer reconnect logic, emulating d.py and WL.
* hmmmmm gotta monitor
* mother fucking brackets
* Why didnt i consider this the first time?????????????
* new error code to handle?
* soooooooooooooooo these are import so why arent we ensuring they are set.
* improved logging
* improved logging
* aaaaaaaaaaaaaaa
* We need our own error and special handling to not conflict with dpy
* (Last Known Bug) Fix the infinite loop of 4006 that sometimes could happen as an edge case after a successful resume.
* This will require a force reinstall to install `RLL 0.8.0`, this properly fixes the bug mentioned on the previous commit.
* address "Localtrack names/paths need to be escaped." comment
* address Fixators crash mentioned in #AT
* style
* fix preda's crash mentioned in PR
* add a thing here add a thing there add a thing everywhere
* style
* fixes here, fixes there, and backbone for curated playlist.
* bypass aiohttp and githubs and cloudflare and yo mammas cache
* I propose the new style is no style.
* allow curated playlist to be updated it `[p]playlist update` and show the diff
* fix `[p]summon` not resuming playback until next track.
* Hopefully handle predas rate limits.
* what else did i break now
* Update Lavalink.jar build
* lets try this
* reset the queue
* Bring Edge commits over fix a bunch of shiz again
* Bring Edge commits over fix a bunch of shiz again
* Handle 4014 OPs, Change `skip_votes` key to be an int rather than guild object
* aaaaaaaaaaaaaaa im dumb
* ...
* Simplify some shiz + use a set instead of a list for votes.
Co-authored-by: aikaterna <20862007+aikaterna@users.noreply.github.com>
* ctx.invoke -> bot.invoke
ctx.message.guild -> ctx.guild
* remove the invoke stuff
* remove invoke stuff
* use id attrib instead of entire guild
* change type hinting too
* change second typehint