Revert "!audioset status"

This reverts commit 686fa98c8de9f66ada345ebc1fbef25e2a34f14b.
This commit is contained in:
Will Tekulve 2016-06-13 22:36:55 -04:00
parent f003000d8c
commit 8d01fb46ab

View File

@ -1617,9 +1617,6 @@ class Audio:
return False
return True
# returns list of active voice channels
# assuming list does not change during the execution of this function
# if that happens, blame asyncio.
def get_active_voice_clients(self):
avcs = []
for vc in self.bot.voice_clients:
@ -1627,24 +1624,24 @@ class Audio:
avcs.append(vc)
return avcs
# returns False if not changed. People may want in the future? ¯\_(ツ)_/¯
# returns False if not changed.
async def update_bot_status(self):
if self.settings["TITLE_STATUS"]:
active_servers = self.get_active_voice_clients()
song = None
if len(active_servers) == 1:
server = active_servers[0].server
server = active_servers[0].server.id
song = self.queue[server.id]["NOW_PLAYING"]
if song:
if self._old_game is False: # self._old_game can be None. want to use it.
if self._old_game is False:
self._old_game = server.me.game
await self.bot.change_status(discord.Game(name=song.title))
elif self._old_game is not False:
elif self._old_game is not False: # self._old_game can be None. want to use it.
await self.bot.change_status(self._old_game)
self._old_game = False
else:
return False
elif self._old_game is not False:
elif self._old_game is not False: # self._old_game can be None. want to use it.
await self.bot.change_status(self._old_game)
self._old_game = False
else: