Update Docs/Monetizing.md
better organize monetization methods, as much as I can
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@ -4,27 +4,26 @@ Ways we plan to make money with Sick Gaming as a team/clan/logo/business.
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Please be advised to look over the other pages for our other plans as they also outline other methods we can converse on taking.
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1. Website: Ads; We were running adsense ads, but had issues. Need to resign up and see how that goes. (This isn't a great way for in come these days it seems.)
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### Universal Monetization Methods:
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1. Link shortening with adf.ly or similar (5$ / 1k views, could have the website just auto generate adf.ly for any link that isn't sickgaming.net)
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### Website specific Monetization Methods:
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1. Website: Ads; We were running adsense ads, but had issues. Need to resign up and see how that goes. (This isn't a great way for in come these days it seems.)
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2. Website: Ad Space for sale; We could offer ad space at the top, within posts. Sticky threads in certain sections. I may make another section for the website game plan. We could charge weekly/monthly for ad space in certain areas and sections. Contact gaming developers, game hack creators and other gaming content currators to post ads to their products on our site.
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3. Social Media: offer to post ads at a defined times. EX: Charge $.50 per post/ad with a guarantee of 1k people seeing it. With instagram and facebook you can see analytics so we can always prove to people. Or could charge $100 for 20 posts and 100k views from our huge fan base. We could have a python script post their ad up on our social automatically from a server or home computer always running. We'd just have to set it up to start.
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### Social Media Specific Monetization Methods:
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1. Social Media: offer to post ads at a defined times. EX: Charge $.50 per post/ad with a guarantee of 1k people seeing it. With instagram and facebook you can see analytics so we can always prove to people. Or could charge $100 for 20 posts and 100k views from our huge fan base. We could have a python script post their ad up on our social automatically from a server or home computer always running. We'd just have to set it up to start.
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4. Host tournaments: Rocket League, LOL, Rust (survival rings), Gmod (survival rings, I've seen a lot of money in gmod and minecraft.) Have 16 teams of 3 pay 5$ each. Pay 60% to winner, 30% to runner up maybe, keep 10% for website and hosts
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### Youtube Specific Monetization Methods:
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1. Youtube: Could sell advertising spots within the video. Maybe a little section. Maybe flash banner or at the end credits ad a space to add a little ad for someone to buy space for that video. (Need more views on youtube and better track record there)
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2. Youtube: Offer to link to someones channel at the end of the video. I've seen other youtubers do it, we could do it for money. (need better track record)
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3. Youtube: contact people and do product reviews. Easy way to get free products and merchandise. (need examples already made, and graphics consistently)
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5. Host Servers Gmod, Rust, Ark, Minecraft (Charge for VIP, rustopia uses it to bypass waiting list.)
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6. Youtube: Could sell advertising spots within the video. Maybe a little section. Maybe flash banner or at the end credits ad a space to add a little ad for someone to buy space for that video. (Need more views on youtube and better track record there)
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7. Youtube: Offer to link to someones channel at the end of the video. I've seen other youtubers do it, we could do it for money. (need better track record)
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8. Youtube: contact people and do product reviews. Easy way to get free products and merchandise. (need examples already made, and graphics consistently)
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9. Website: Link shortening with adf.ly (5$ / 1k views, could have the website just auto generate adf.ly for any link that isn't sickgaming.net)
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10. Spreadshirt: https://www.spreadshirt.com/ Design merch for people to buy so they feel like they are getting something for the donation/buy etc.
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11. Offer Streaming packages. Custom setups. Cutscenes and more. (Requires quite a bit of graphics work and time)
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### Other Monetization Methods:
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1. Host tournaments: Rocket League, LOL, Rust (survival rings), Gmod (survival rings, I've seen a lot of money in gmod and minecraft.) Have 16 teams of 3 pay 5$ each. Pay 60% to winner, 30% to runner up maybe, keep 10% for website and hosts
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2. Host Servers Gmod, Rust, Ark, Minecraft (Charge for VIP, rustopia uses it to bypass waiting list.)
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3. Referrals: Spreadshirt; https://www.spreadshirt.com/ Design merch for people to buy so they feel like they are getting something for the donation/buy etc. Show in ad space on website or post every so often on social media.
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4. Offer Streaming packages. Custom setups. Cutscenes and more. (Requires quite a bit of graphics work and time)
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### Related Pages:
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- [Referrals Commission](https://gitea.rcs1.xyz/SickGaming/sg-website/src/branch/main/ideas/Referrals-Commission.md)
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