AlphaLoot 3.1.5 Loot Tables need finished and fine tuned. (Replaces Better Loot tables) #21

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opened 2021-02-26 17:20:01 -05:00 by SickProdigy · 1 comment
SickProdigy commented 2021-02-26 17:20:01 -05:00 (Migrated from github.com)

We have a pretty advanced loot table system AlphaLoot from Chaos Code
https://www.chaoscode.io/resources/alphaloot.13/

Chat Commands
/aloot repopulate - Repopulate the container you are looking at
/aloot view - List the contents of the container you are looking at
/aloot repopulateall - Repopulate every loot container on the map (this task is spread out over 20 seconds)

Console Commands
al.repopulateall - Repopulate every loot container on the map (this task is spread out over 20 seconds)

al.setloottable - Change loot table on the fly and repopulate all containers with that profile
al.setheliloottable - Change heli loot table on the fly
al.setbradleyloottable - Change bradley loot table on the fly

al.generatetable - Generate the default loot tables to a new specified file

al.search - Lists all containers the specified item is in and how many times it is in it

al.additems opt:shortname opt:shortname... - Copies and calculates weights of the specified items to your loot table, the same way the auto-updater does.
You can add as many item short names as you want to mass add missing items.

al.skins add opt:weight - Add a single skin to the random skin list, with a optional argument to specify the weight of this skin
al.skins remove - Remove all skins for the specified item
al.skins remove - Remove an individual skin

We have a pretty advanced loot table system AlphaLoot from Chaos Code https://www.chaoscode.io/resources/alphaloot.13/ Chat Commands /aloot repopulate - Repopulate the container you are looking at /aloot view - List the contents of the container you are looking at /aloot repopulateall - Repopulate every loot container on the map (this task is spread out over 20 seconds) Console Commands al.repopulateall - Repopulate every loot container on the map (this task is spread out over 20 seconds) al.setloottable <filename> - Change loot table on the fly and repopulate all containers with that profile al.setheliloottable <filename> - Change heli loot table on the fly al.setbradleyloottable <filename> - Change bradley loot table on the fly al.generatetable <filename> <helifilename> <bradleyfilename> - Generate the default loot tables to a new specified file al.search <shortname> - Lists all containers the specified item is in and how many times it is in it al.additems <shortname> <opt:shortname> <opt:shortname>... - Copies and calculates weights of the specified items to your loot table, the same way the auto-updater does. You can add as many item short names as you want to mass add missing items. al.skins add <shortname> <skinid> <opt:weight> - Add a single skin to the random skin list, with a optional argument to specify the weight of this skin al.skins remove <shortname> - Remove all skins for the specified item al.skins remove <shortname> <skinid> - Remove an individual skin
SickProdigy commented 2021-02-27 09:08:23 -05:00 (Migrated from github.com)

Have setup the default loot table. Heli table and bradley table need finishing up.

Have setup the default loot table. Heli table and bradley table need finishing up.
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