palmtree5 6acdcdeae9
Move modlogset/bankset commands to core (#4486)
* Move bankset and modlogset to core commands

* Move prune over too

* Finish moving prune

* Move [p]economyset registeramount to [p]bankset registeramount

* style fix

* Fix circular import issue with another breaking change

* Apparently I missed a conflict and git still let me commit...

* Really git?

* Rename RawUserIds -> RawUserIdConverter, improve documentation

* Improve documentation of `is_owner_if_bank_global()`

* MENTION_REGEX -> USER_MENTION_REGEX

* Add 'bank.' prefix

* Fix command examples in docstrings

* Missing docstring change from `bankset prune`

* Missing changes for commands in modlogset

* Update docs

* Remove duplicated info in `economyset showsettings`

* Fix toctree in index.rst

* Add command group prefixes to names of functions for bankset/modlogset

* Remaining string updates due to command name changes

* Ensure that the bank folder is actually gone

Co-authored-by: palmtree5 <palmtree5+3577255@users.noreply.github.com>
Co-authored-by: jack1142 <6032823+jack1142@users.noreply.github.com>
2021-11-25 10:06:30 +01:00

916 lines
34 KiB
Python

import calendar
import logging
import random
from collections import defaultdict, deque, namedtuple
from enum import Enum
from math import ceil
from typing import cast, Iterable, Union, Literal
import discord
from redbot.core import Config, bank, commands, errors, checks
from redbot.core.commands.converter import TimedeltaConverter
from redbot.core.bot import Red
from redbot.core.i18n import Translator, cog_i18n
from redbot.core.utils import AsyncIter
from redbot.core.utils.chat_formatting import box, humanize_number
from redbot.core.utils.menus import close_menu, menu, DEFAULT_CONTROLS
from .converters import positive_int
T_ = Translator("Economy", __file__)
logger = logging.getLogger("red.economy")
NUM_ENC = "\N{COMBINING ENCLOSING KEYCAP}"
VARIATION_SELECTOR = "\N{VARIATION SELECTOR-16}"
MOCK_MEMBER = namedtuple("Member", "id guild")
class SMReel(Enum):
cherries = "\N{CHERRIES}"
cookie = "\N{COOKIE}"
two = "\N{DIGIT TWO}" + NUM_ENC
flc = "\N{FOUR LEAF CLOVER}"
cyclone = "\N{CYCLONE}"
sunflower = "\N{SUNFLOWER}"
six = "\N{DIGIT SIX}" + NUM_ENC
mushroom = "\N{MUSHROOM}"
heart = "\N{HEAVY BLACK HEART}" + VARIATION_SELECTOR
snowflake = "\N{SNOWFLAKE}" + VARIATION_SELECTOR
_ = lambda s: s
PAYOUTS = {
(SMReel.two, SMReel.two, SMReel.six): {
"payout": lambda x: x * 50,
"phrase": _("JACKPOT! 226! Your bid has been multiplied * 50!"),
},
(SMReel.flc, SMReel.flc, SMReel.flc): {
"payout": lambda x: x * 25,
"phrase": _("4LC! Your bid has been multiplied * 25!"),
},
(SMReel.cherries, SMReel.cherries, SMReel.cherries): {
"payout": lambda x: x * 20,
"phrase": _("Three cherries! Your bid has been multiplied * 20!"),
},
(SMReel.two, SMReel.six): {
"payout": lambda x: x * 4,
"phrase": _("2 6! Your bid has been multiplied * 4!"),
},
(SMReel.cherries, SMReel.cherries): {
"payout": lambda x: x * 3,
"phrase": _("Two cherries! Your bid has been multiplied * 3!"),
},
"3 symbols": {
"payout": lambda x: x * 10,
"phrase": _("Three symbols! Your bid has been multiplied * 10!"),
},
"2 symbols": {
"payout": lambda x: x * 2,
"phrase": _("Two consecutive symbols! Your bid has been multiplied * 2!"),
},
}
SLOT_PAYOUTS_MSG = _(
"Slot machine payouts:\n"
"{two.value} {two.value} {six.value} Bet * 50\n"
"{flc.value} {flc.value} {flc.value} Bet * 25\n"
"{cherries.value} {cherries.value} {cherries.value} Bet * 20\n"
"{two.value} {six.value} Bet * 4\n"
"{cherries.value} {cherries.value} Bet * 3\n\n"
"Three symbols: Bet * 10\n"
"Two symbols: Bet * 2"
).format(**SMReel.__dict__)
_ = T_
def guild_only_check():
async def pred(ctx: commands.Context):
if await bank.is_global():
return True
elif ctx.guild is not None and not await bank.is_global():
return True
else:
return False
return commands.check(pred)
class SetParser:
def __init__(self, argument):
allowed = ("+", "-")
try:
self.sum = int(argument)
except ValueError:
raise commands.BadArgument(
_(
"Invalid value, the argument must be an integer,"
" optionally preceded with a `+` or `-` sign."
)
)
if argument and argument[0] in allowed:
if self.sum < 0:
self.operation = "withdraw"
elif self.sum > 0:
self.operation = "deposit"
else:
raise commands.BadArgument(
_(
"Invalid value, the amount of currency to increase or decrease"
" must be an integer different from zero."
)
)
self.sum = abs(self.sum)
else:
self.operation = "set"
@cog_i18n(_)
class Economy(commands.Cog):
"""Get rich and have fun with imaginary currency!"""
default_guild_settings = {
"PAYDAY_TIME": 300,
"PAYDAY_CREDITS": 120,
"SLOT_MIN": 5,
"SLOT_MAX": 100,
"SLOT_TIME": 5,
"REGISTER_CREDITS": 0,
}
default_global_settings = default_guild_settings
default_member_settings = {"next_payday": 0, "last_slot": 0}
default_role_settings = {"PAYDAY_CREDITS": 0}
default_user_settings = default_member_settings
def __init__(self, bot: Red):
super().__init__()
self.bot = bot
self.config = Config.get_conf(self, 1256844281)
self.config.register_guild(**self.default_guild_settings)
self.config.register_global(**self.default_global_settings)
self.config.register_member(**self.default_member_settings)
self.config.register_user(**self.default_user_settings)
self.config.register_role(**self.default_role_settings)
self.slot_register = defaultdict(dict)
async def red_delete_data_for_user(
self,
*,
requester: Literal["discord_deleted_user", "owner", "user", "user_strict"],
user_id: int,
):
if requester != "discord_deleted_user":
return
await self.config.user_from_id(user_id).clear()
all_members = await self.config.all_members()
async for guild_id, guild_data in AsyncIter(all_members.items(), steps=100):
if user_id in guild_data:
await self.config.member_from_ids(guild_id, user_id).clear()
@guild_only_check()
@commands.group(name="bank")
async def _bank(self, ctx: commands.Context):
"""Base command to manage the bank."""
pass
@_bank.command()
async def balance(self, ctx: commands.Context, user: discord.Member = None):
"""Show the user's account balance.
Example:
- `[p]bank balance`
- `[p]bank balance @Twentysix`
**Arguments**
- `<user>` The user to check the balance of. If omitted, defaults to your own balance.
"""
if user is None:
user = ctx.author
bal = await bank.get_balance(user)
currency = await bank.get_currency_name(ctx.guild)
max_bal = await bank.get_max_balance(ctx.guild)
if bal > max_bal:
bal = max_bal
await bank.set_balance(user, bal)
await ctx.send(
_("{user}'s balance is {num} {currency}").format(
user=user.display_name, num=humanize_number(bal), currency=currency
)
)
@_bank.command()
async def transfer(self, ctx: commands.Context, to: discord.Member, amount: int):
"""Transfer currency to other users.
This will come out of your balance, so make sure you have enough.
Example:
- `[p]bank transfer @Twentysix 500`
**Arguments**
- `<to>` The user to give currency to.
- `<amount>` The amount of currency to give.
"""
from_ = ctx.author
currency = await bank.get_currency_name(ctx.guild)
try:
await bank.transfer_credits(from_, to, amount)
except (ValueError, errors.BalanceTooHigh) as e:
return await ctx.send(str(e))
await ctx.send(
_("{user} transferred {num} {currency} to {other_user}").format(
user=from_.display_name,
num=humanize_number(amount),
currency=currency,
other_user=to.display_name,
)
)
@bank.is_owner_if_bank_global()
@checks.admin_or_permissions(manage_guild=True)
@_bank.command(name="set")
async def _set(self, ctx: commands.Context, to: discord.Member, creds: SetParser):
"""Set the balance of a user's bank account.
Putting + or - signs before the amount will add/remove currency on the user's bank account instead.
Examples:
- `[p]bank set @Twentysix 26` - Sets balance to 26
- `[p]bank set @Twentysix +2` - Increases balance by 2
- `[p]bank set @Twentysix -6` - Decreases balance by 6
**Arguments**
- `<to>` The user to set the currency of.
- `<creds>` The amount of currency to set their balance to.
"""
author = ctx.author
currency = await bank.get_currency_name(ctx.guild)
try:
if creds.operation == "deposit":
await bank.deposit_credits(to, creds.sum)
msg = _("{author} added {num} {currency} to {user}'s account.").format(
author=author.display_name,
num=humanize_number(creds.sum),
currency=currency,
user=to.display_name,
)
elif creds.operation == "withdraw":
await bank.withdraw_credits(to, creds.sum)
msg = _("{author} removed {num} {currency} from {user}'s account.").format(
author=author.display_name,
num=humanize_number(creds.sum),
currency=currency,
user=to.display_name,
)
else:
await bank.set_balance(to, creds.sum)
msg = _("{author} set {user}'s account balance to {num} {currency}.").format(
author=author.display_name,
num=humanize_number(creds.sum),
currency=currency,
user=to.display_name,
)
except (ValueError, errors.BalanceTooHigh) as e:
await ctx.send(str(e))
else:
await ctx.send(msg)
@guild_only_check()
@commands.command()
async def payday(self, ctx: commands.Context):
"""Get some free currency.
The amount awarded and frequency can be configured.
"""
author = ctx.author
guild = ctx.guild
cur_time = calendar.timegm(ctx.message.created_at.utctimetuple())
credits_name = await bank.get_currency_name(ctx.guild)
if await bank.is_global(): # Role payouts will not be used
# Gets the latest time the user used the command successfully and adds the global payday time
next_payday = (
await self.config.user(author).next_payday() + await self.config.PAYDAY_TIME()
)
if cur_time >= next_payday:
try:
await bank.deposit_credits(author, await self.config.PAYDAY_CREDITS())
except errors.BalanceTooHigh as exc:
await bank.set_balance(author, exc.max_balance)
await ctx.send(
_(
"You've reached the maximum amount of {currency}! "
"Please spend some more \N{GRIMACING FACE}\n\n"
"You currently have {new_balance} {currency}."
).format(
currency=credits_name, new_balance=humanize_number(exc.max_balance)
)
)
return
# Sets the current time as the latest payday
await self.config.user(author).next_payday.set(cur_time)
pos = await bank.get_leaderboard_position(author)
await ctx.send(
_(
"{author.mention} Here, take some {currency}. "
"Enjoy! (+{amount} {currency}!)\n\n"
"You currently have {new_balance} {currency}.\n\n"
"You are currently #{pos} on the global leaderboard!"
).format(
author=author,
currency=credits_name,
amount=humanize_number(await self.config.PAYDAY_CREDITS()),
new_balance=humanize_number(await bank.get_balance(author)),
pos=humanize_number(pos) if pos else pos,
)
)
else:
dtime = self.display_time(next_payday - cur_time)
await ctx.send(
_(
"{author.mention} Too soon. For your next payday you have to wait {time}."
).format(author=author, time=dtime)
)
else:
# Gets the users latest successfully payday and adds the guilds payday time
next_payday = (
await self.config.member(author).next_payday()
+ await self.config.guild(guild).PAYDAY_TIME()
)
if cur_time >= next_payday:
credit_amount = await self.config.guild(guild).PAYDAY_CREDITS()
for role in author.roles:
role_credits = await self.config.role(
role
).PAYDAY_CREDITS() # Nice variable name
if role_credits > credit_amount:
credit_amount = role_credits
try:
await bank.deposit_credits(author, credit_amount)
except errors.BalanceTooHigh as exc:
await bank.set_balance(author, exc.max_balance)
await ctx.send(
_(
"You've reached the maximum amount of {currency}! "
"Please spend some more \N{GRIMACING FACE}\n\n"
"You currently have {new_balance} {currency}."
).format(
currency=credits_name, new_balance=humanize_number(exc.max_balance)
)
)
return
# Sets the latest payday time to the current time
next_payday = cur_time
await self.config.member(author).next_payday.set(next_payday)
pos = await bank.get_leaderboard_position(author)
await ctx.send(
_(
"{author.mention} Here, take some {currency}. "
"Enjoy! (+{amount} {currency}!)\n\n"
"You currently have {new_balance} {currency}.\n\n"
"You are currently #{pos} on the global leaderboard!"
).format(
author=author,
currency=credits_name,
amount=humanize_number(credit_amount),
new_balance=humanize_number(await bank.get_balance(author)),
pos=humanize_number(pos) if pos else pos,
)
)
else:
dtime = self.display_time(next_payday - cur_time)
await ctx.send(
_(
"{author.mention} Too soon. For your next payday you have to wait {time}."
).format(author=author, time=dtime)
)
@commands.command()
@guild_only_check()
async def leaderboard(self, ctx: commands.Context, top: int = 10, show_global: bool = False):
"""Print the leaderboard.
Defaults to top 10.
Examples:
- `[p]leaderboard`
- `[p]leaderboard 50` - Shows the top 50 instead of top 10.
- `[p]leaderboard 100 yes` - Shows the top 100 from all servers.
**Arguments**
- `<top>` How many positions on the leaderboard to show. Defaults to 10 if omitted.
- `<show_global>` Whether to include results from all servers. This will default to false unless specified.
"""
guild = ctx.guild
author = ctx.author
embed_requested = await ctx.embed_requested()
footer_message = _("Page {page_num}/{page_len}.")
max_bal = await bank.get_max_balance(ctx.guild)
if top < 1:
top = 10
base_embed = discord.Embed(title=_("Economy Leaderboard"))
if show_global and await bank.is_global():
# show_global is only applicable if bank is global
bank_sorted = await bank.get_leaderboard(positions=top, guild=None)
base_embed.set_author(name=ctx.bot.user.name, icon_url=ctx.bot.user.avatar_url)
else:
bank_sorted = await bank.get_leaderboard(positions=top, guild=guild)
if guild:
base_embed.set_author(name=guild.name, icon_url=guild.icon_url)
try:
bal_len = len(humanize_number(bank_sorted[0][1]["balance"]))
bal_len_max = len(humanize_number(max_bal))
if bal_len > bal_len_max:
bal_len = bal_len_max
# first user is the largest we'll see
except IndexError:
return await ctx.send(_("There are no accounts in the bank."))
pound_len = len(str(len(bank_sorted)))
header = "{pound:{pound_len}}{score:{bal_len}}{name:2}\n".format(
pound="#",
name=_("Name"),
score=_("Score"),
bal_len=bal_len + 6,
pound_len=pound_len + 3,
)
highscores = []
pos = 1
temp_msg = header
for acc in bank_sorted:
try:
name = guild.get_member(acc[0]).display_name
except AttributeError:
user_id = ""
if await ctx.bot.is_owner(ctx.author):
user_id = f"({str(acc[0])})"
name = f"{acc[1]['name']} {user_id}"
balance = acc[1]["balance"]
if balance > max_bal:
balance = max_bal
await bank.set_balance(MOCK_MEMBER(acc[0], guild), balance)
balance = humanize_number(balance)
if acc[0] != author.id:
temp_msg += (
f"{f'{humanize_number(pos)}.': <{pound_len+2}} "
f"{balance: <{bal_len + 5}} {name}\n"
)
else:
temp_msg += (
f"{f'{humanize_number(pos)}.': <{pound_len+2}} "
f"{balance: <{bal_len + 5}} "
f"<<{author.display_name}>>\n"
)
if pos % 10 == 0:
if embed_requested:
embed = base_embed.copy()
embed.description = box(temp_msg, lang="md")
embed.set_footer(
text=footer_message.format(
page_num=len(highscores) + 1,
page_len=ceil(len(bank_sorted) / 10),
)
)
highscores.append(embed)
else:
highscores.append(box(temp_msg, lang="md"))
temp_msg = header
pos += 1
if temp_msg != header:
if embed_requested:
embed = base_embed.copy()
embed.description = box(temp_msg, lang="md")
embed.set_footer(
text=footer_message.format(
page_num=len(highscores) + 1,
page_len=ceil(len(bank_sorted) / 10),
)
)
highscores.append(embed)
else:
highscores.append(box(temp_msg, lang="md"))
if highscores:
await menu(
ctx,
highscores,
DEFAULT_CONTROLS if len(highscores) > 1 else {"\N{CROSS MARK}": close_menu},
)
else:
await ctx.send(_("No balances found."))
@commands.command()
@guild_only_check()
async def payouts(self, ctx: commands.Context):
"""Show the payouts for the slot machine."""
try:
await ctx.author.send(SLOT_PAYOUTS_MSG)
except discord.Forbidden:
await ctx.send(_("I can't send direct messages to you."))
@commands.command()
@guild_only_check()
async def slot(self, ctx: commands.Context, bid: int):
"""Use the slot machine.
Example:
- `[p]slot 50`
**Arguments**
- `<bid>` The amount to bet on the slot machine. Winning payouts are higher when you bet more.
"""
author = ctx.author
guild = ctx.guild
channel = ctx.channel
if await bank.is_global():
valid_bid = await self.config.SLOT_MIN() <= bid <= await self.config.SLOT_MAX()
slot_time = await self.config.SLOT_TIME()
last_slot = await self.config.user(author).last_slot()
else:
valid_bid = (
await self.config.guild(guild).SLOT_MIN()
<= bid
<= await self.config.guild(guild).SLOT_MAX()
)
slot_time = await self.config.guild(guild).SLOT_TIME()
last_slot = await self.config.member(author).last_slot()
now = calendar.timegm(ctx.message.created_at.utctimetuple())
if (now - last_slot) < slot_time:
await ctx.send(_("You're on cooldown, try again in a bit."))
return
if not valid_bid:
await ctx.send(_("That's an invalid bid amount, sorry :/"))
return
if not await bank.can_spend(author, bid):
await ctx.send(_("You ain't got enough money, friend."))
return
if await bank.is_global():
await self.config.user(author).last_slot.set(now)
else:
await self.config.member(author).last_slot.set(now)
await self.slot_machine(author, channel, bid)
@staticmethod
async def slot_machine(author, channel, bid):
default_reel = deque(cast(Iterable, SMReel))
reels = []
for i in range(3):
default_reel.rotate(random.randint(-999, 999)) # weeeeee
new_reel = deque(default_reel, maxlen=3) # we need only 3 symbols
reels.append(new_reel) # for each reel
rows = (
(reels[0][0], reels[1][0], reels[2][0]),
(reels[0][1], reels[1][1], reels[2][1]),
(reels[0][2], reels[1][2], reels[2][2]),
)
slot = "~~\n~~" # Mobile friendly
for i, row in enumerate(rows): # Let's build the slot to show
sign = " "
if i == 1:
sign = ">"
slot += "{}{} {} {}\n".format(
sign, *[c.value for c in row] # pylint: disable=no-member
)
payout = PAYOUTS.get(rows[1])
if not payout:
# Checks for two-consecutive-symbols special rewards
payout = PAYOUTS.get((rows[1][0], rows[1][1]), PAYOUTS.get((rows[1][1], rows[1][2])))
if not payout:
# Still nothing. Let's check for 3 generic same symbols
# or 2 consecutive symbols
has_three = rows[1][0] == rows[1][1] == rows[1][2]
has_two = (rows[1][0] == rows[1][1]) or (rows[1][1] == rows[1][2])
if has_three:
payout = PAYOUTS["3 symbols"]
elif has_two:
payout = PAYOUTS["2 symbols"]
pay = 0
if payout:
then = await bank.get_balance(author)
pay = payout["payout"](bid)
now = then - bid + pay
try:
await bank.set_balance(author, now)
except errors.BalanceTooHigh as exc:
await bank.set_balance(author, exc.max_balance)
await channel.send(
_(
"You've reached the maximum amount of {currency}! "
"Please spend some more \N{GRIMACING FACE}\n{old_balance} -> {new_balance}!"
).format(
currency=await bank.get_currency_name(getattr(channel, "guild", None)),
old_balance=humanize_number(then),
new_balance=humanize_number(exc.max_balance),
)
)
return
phrase = T_(payout["phrase"])
else:
then = await bank.get_balance(author)
await bank.withdraw_credits(author, bid)
now = then - bid
phrase = _("Nothing!")
await channel.send(
(
"{slot}\n{author.mention} {phrase}\n\n"
+ _("Your bid: {bid}")
+ _("\n{old_balance} - {bid} (Your bid) + {pay} (Winnings) → {new_balance}!")
).format(
slot=slot,
author=author,
phrase=phrase,
bid=humanize_number(bid),
old_balance=humanize_number(then),
new_balance=humanize_number(now),
pay=humanize_number(pay),
)
)
@guild_only_check()
@bank.is_owner_if_bank_global()
@checks.admin_or_permissions(manage_guild=True)
@commands.group()
async def economyset(self, ctx: commands.Context):
"""Base command to manage Economy settings."""
@economyset.command(name="showsettings")
async def economyset_showsettings(self, ctx: commands.Context):
"""
Shows the current economy settings
"""
guild = ctx.guild
if await bank.is_global():
conf = self.config
else:
conf = self.config.guild(guild)
await ctx.send(
box(
_(
"----Economy Settings---\n"
"Minimum slot bid: {slot_min}\n"
"Maximum slot bid: {slot_max}\n"
"Slot cooldown: {slot_time}\n"
"Payday amount: {payday_amount}\n"
"Payday cooldown: {payday_time}\n"
).format(
slot_min=humanize_number(await conf.SLOT_MIN()),
slot_max=humanize_number(await conf.SLOT_MAX()),
slot_time=humanize_number(await conf.SLOT_TIME()),
payday_time=humanize_number(await conf.PAYDAY_TIME()),
payday_amount=humanize_number(await conf.PAYDAY_CREDITS()),
)
)
)
@economyset.command()
async def slotmin(self, ctx: commands.Context, bid: positive_int):
"""Set the minimum slot machine bid.
Example:
- `[p]economyset slotmin 10`
**Arguments**
- `<bid>` The new minimum bid for using the slot machine. Default is 5.
"""
guild = ctx.guild
is_global = await bank.is_global()
if is_global:
slot_max = await self.config.SLOT_MAX()
else:
slot_max = await self.config.guild(guild).SLOT_MAX()
if bid > slot_max:
await ctx.send(
_(
"Warning: Minimum bid is greater than the maximum bid ({max_bid}). "
"Slots will not work."
).format(max_bid=humanize_number(slot_max))
)
if is_global:
await self.config.SLOT_MIN.set(bid)
else:
await self.config.guild(guild).SLOT_MIN.set(bid)
credits_name = await bank.get_currency_name(guild)
await ctx.send(
_("Minimum bid is now {bid} {currency}.").format(
bid=humanize_number(bid), currency=credits_name
)
)
@economyset.command()
async def slotmax(self, ctx: commands.Context, bid: positive_int):
"""Set the maximum slot machine bid.
Example:
- `[p]economyset slotmax 50`
**Arguments**
- `<bid>` The new maximum bid for using the slot machine. Default is 100.
"""
guild = ctx.guild
is_global = await bank.is_global()
if is_global:
slot_min = await self.config.SLOT_MIN()
else:
slot_min = await self.config.guild(guild).SLOT_MIN()
if bid < slot_min:
await ctx.send(
_(
"Warning: Maximum bid is less than the minimum bid ({min_bid}). "
"Slots will not work."
).format(min_bid=humanize_number(slot_min))
)
credits_name = await bank.get_currency_name(guild)
if is_global:
await self.config.SLOT_MAX.set(bid)
else:
await self.config.guild(guild).SLOT_MAX.set(bid)
await ctx.send(
_("Maximum bid is now {bid} {currency}.").format(
bid=humanize_number(bid), currency=credits_name
)
)
@economyset.command()
async def slottime(
self, ctx: commands.Context, *, duration: TimedeltaConverter(default_unit="seconds")
):
"""Set the cooldown for the slot machine.
Examples:
- `[p]economyset slottime 10`
- `[p]economyset slottime 10m`
**Arguments**
- `<duration>` The new duration to wait in between uses of the slot machine. Default is 5 seconds.
Accepts: seconds, minutes, hours, days, weeks (if no unit is specified, the duration is assumed to be given in seconds)
"""
seconds = int(duration.total_seconds())
guild = ctx.guild
if await bank.is_global():
await self.config.SLOT_TIME.set(seconds)
else:
await self.config.guild(guild).SLOT_TIME.set(seconds)
await ctx.send(_("Cooldown is now {num} seconds.").format(num=seconds))
@economyset.command()
async def paydaytime(
self, ctx: commands.Context, *, duration: TimedeltaConverter(default_unit="seconds")
):
"""Set the cooldown for the payday command.
Examples:
- `[p]economyset paydaytime 86400`
- `[p]economyset paydaytime 1d`
**Arguments**
- `<duration>` The new duration to wait in between uses of payday. Default is 5 minutes.
Accepts: seconds, minutes, hours, days, weeks (if no unit is specified, the duration is assumed to be given in seconds)
"""
seconds = int(duration.total_seconds())
guild = ctx.guild
if await bank.is_global():
await self.config.PAYDAY_TIME.set(seconds)
else:
await self.config.guild(guild).PAYDAY_TIME.set(seconds)
await ctx.send(
_("Value modified. At least {num} seconds must pass between each payday.").format(
num=seconds
)
)
@economyset.command()
async def paydayamount(self, ctx: commands.Context, creds: int):
"""Set the amount earned each payday.
Example:
- `[p]economyset paydayamount 400`
**Arguments**
- `<creds>` The new amount to give when using the payday command. Default is 120.
"""
guild = ctx.guild
max_balance = await bank.get_max_balance(ctx.guild)
if creds <= 0 or creds > max_balance:
return await ctx.send(
_("Amount must be greater than zero and less than {maxbal}.").format(
maxbal=humanize_number(max_balance)
)
)
credits_name = await bank.get_currency_name(guild)
if await bank.is_global():
await self.config.PAYDAY_CREDITS.set(creds)
else:
await self.config.guild(guild).PAYDAY_CREDITS.set(creds)
await ctx.send(
_("Every payday will now give {num} {currency}.").format(
num=humanize_number(creds), currency=credits_name
)
)
@economyset.command()
async def rolepaydayamount(self, ctx: commands.Context, role: discord.Role, creds: int):
"""Set the amount earned each payday for a role.
Set to `0` to remove the payday amount you set for that role.
Only available when not using a global bank.
Example:
- `[p]economyset rolepaydayamount @Members 400`
**Arguments**
- `<role>` The role to assign a custom payday amount to.
- `<creds>` The new amount to give when using the payday command.
"""
guild = ctx.guild
max_balance = await bank.get_max_balance(ctx.guild)
if creds >= max_balance:
return await ctx.send(
_(
"The bank requires that you set the payday to be less than"
" its maximum balance of {maxbal}."
).format(maxbal=humanize_number(max_balance))
)
credits_name = await bank.get_currency_name(guild)
if await bank.is_global():
await ctx.send(_("The bank must be per-server for per-role paydays to work."))
else:
if creds <= 0: # Because I may as well...
default_creds = await self.config.guild(guild).PAYDAY_CREDITS()
await self.config.role(role).clear()
await ctx.send(
_(
"The payday value attached to role has been removed. "
"Users with this role will now receive the default pay "
"of {num} {currency}."
).format(num=humanize_number(default_creds), currency=credits_name)
)
else:
await self.config.role(role).PAYDAY_CREDITS.set(creds)
await ctx.send(
_(
"Every payday will now give {num} {currency} "
"to people with the role {role_name}."
).format(
num=humanize_number(creds), currency=credits_name, role_name=role.name
)
)
# What would I ever do without stackoverflow?
@staticmethod
def display_time(seconds, granularity=2):
intervals = ( # Source: http://stackoverflow.com/a/24542445
(_("weeks"), 604800), # 60 * 60 * 24 * 7
(_("days"), 86400), # 60 * 60 * 24
(_("hours"), 3600), # 60 * 60
(_("minutes"), 60),
(_("seconds"), 1),
)
result = []
for name, count in intervals:
value = seconds // count
if value:
seconds -= value * count
if value == 1:
name = name.rstrip("s")
result.append("{} {}".format(value, name))
return ", ".join(result[:granularity])