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[Core] Setting the bot's game/listening/watching displays new text in chat message and is capped at 128 chars. (#3562)
* Le code. * Say Status instead of Game/Listening/Watching
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@ -1077,13 +1077,21 @@ class Core(commands.Cog, CoreLogic):
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async def _game(self, ctx: commands.Context, *, game: str = None):
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async def _game(self, ctx: commands.Context, *, game: str = None):
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"""Sets [botname]'s playing status"""
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"""Sets [botname]'s playing status"""
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if game:
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if len(game) > 128:
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game = discord.Game(name=game)
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await ctx.send("The maximum length of game descriptions is 128 characters.")
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else:
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else:
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game = None
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if game:
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status = ctx.bot.guilds[0].me.status if len(ctx.bot.guilds) > 0 else discord.Status.online
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game = discord.Game(name=game)
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await ctx.bot.change_presence(status=status, activity=game)
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else:
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await ctx.send(_("Game set."))
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game = None
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status = (
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ctx.bot.guilds[0].me.status if len(ctx.bot.guilds) > 0 else discord.Status.online
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)
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await ctx.bot.change_presence(status=status, activity=game)
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if game:
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await ctx.send(_(f"Status set to ``Playing {game.name}``."))
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else:
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await ctx.send(_("Game cleared."))
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@_set.command(name="listening")
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@_set.command(name="listening")
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@checks.bot_in_a_guild()
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@checks.bot_in_a_guild()
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@ -1097,7 +1105,10 @@ class Core(commands.Cog, CoreLogic):
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else:
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else:
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activity = None
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activity = None
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await ctx.bot.change_presence(status=status, activity=activity)
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await ctx.bot.change_presence(status=status, activity=activity)
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await ctx.send(_("Listening set."))
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if activity:
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await ctx.send(_(f"Status set to ``Listening to {listening}``."))
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else:
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await ctx.send(_("Listening cleared."))
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@_set.command(name="watching")
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@_set.command(name="watching")
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@checks.bot_in_a_guild()
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@checks.bot_in_a_guild()
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@ -1111,7 +1122,10 @@ class Core(commands.Cog, CoreLogic):
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else:
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else:
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activity = None
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activity = None
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await ctx.bot.change_presence(status=status, activity=activity)
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await ctx.bot.change_presence(status=status, activity=activity)
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await ctx.send(_("Watching set."))
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if activity:
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await ctx.send(_(f"Status set to ``Watching {watching}``."))
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else:
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await ctx.send(_("Watching cleared."))
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@_set.command()
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@_set.command()
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@checks.bot_in_a_guild()
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@checks.bot_in_a_guild()
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