mirror of
https://github.com/Cog-Creators/Red-DiscordBot.git
synced 2025-11-06 11:18:54 -05:00
Revert "changes"
This reverts commit 2b19f3c64883661c77cad68b9712f78c78c0de70.
This commit is contained in:
parent
2b19f3c648
commit
6b4bff6111
@ -242,12 +242,6 @@ class Audio:
|
||||
self.local_playlist_path = "data/audio/localtracks"
|
||||
self._old_game = False
|
||||
|
||||
async def _add_song_status(self, song):
|
||||
if self._old_game is False:
|
||||
self._old_game = current
|
||||
await self.bot.change_status(discord.Game(name=song.title))
|
||||
log.debug('Bot status changed to song title: ' + song.title)
|
||||
|
||||
def _add_to_queue(self, server, url):
|
||||
if server.id not in self.queue:
|
||||
self._setup_queue(server)
|
||||
@ -461,16 +455,6 @@ class Audio:
|
||||
|
||||
# TODO: _enable_controls()
|
||||
|
||||
# returns list of active voice channels
|
||||
# assuming list does not change during the execution of this function
|
||||
# if that happens, blame asyncio.
|
||||
def _get_active_voice_clients(self):
|
||||
avcs = []
|
||||
for vc in self.bot.voice_clients:
|
||||
if hasattr(vc, 'audio_player') and not vc.audio_player.is_done():
|
||||
avcs.append(vc)
|
||||
return avcs
|
||||
|
||||
def _get_queue(self, server, limit):
|
||||
if server.id not in self.queue:
|
||||
return []
|
||||
@ -829,12 +813,6 @@ class Audio:
|
||||
if server.id in self.queue:
|
||||
del self.queue[server.id]
|
||||
|
||||
async def _remove_song_status(self):
|
||||
if self._old_game is not False:
|
||||
await self.bot.change_status(self._old_game)
|
||||
log.debug('Bot status returned to ' + self._old_game)
|
||||
self._old_game = False
|
||||
|
||||
def _save_playlist(self, server, name, playlist):
|
||||
sid = server.id
|
||||
try:
|
||||
@ -903,14 +881,14 @@ class Audio:
|
||||
"QUEUE": deque(), "TEMP_QUEUE": deque(),
|
||||
"NOW_PLAYING": None}
|
||||
|
||||
def _stop(self, server):
|
||||
async def _stop(self, server):
|
||||
self._setup_queue(server)
|
||||
self._stop_player(server)
|
||||
self._stop_downloader(server)
|
||||
self.bot.loop.create_task(self._update_bot_status())
|
||||
await self.update_bot_status()
|
||||
|
||||
async def _stop_and_disconnect(self, server):
|
||||
self._stop(server)
|
||||
await self._stop(server)
|
||||
await self._disconnect_voice_client(server)
|
||||
|
||||
def _stop_downloader(self, server):
|
||||
@ -930,19 +908,6 @@ class Audio:
|
||||
self._kill_player(server)
|
||||
del voice_client.audio_player
|
||||
|
||||
# no return. they can check themselves.
|
||||
async def _update_bot_status(self):
|
||||
if self.settings["TITLE_STATUS"]:
|
||||
active_servers = self.get_active_voice_clients()
|
||||
song = None
|
||||
if len(active_servers) == 1:
|
||||
server = active_servers[0].server
|
||||
song = self.queue[server.id]["NOW_PLAYING"]
|
||||
if song:
|
||||
await self._add_song_status(song)
|
||||
else:
|
||||
await self._remove_song_status()
|
||||
|
||||
def _valid_playlist_name(self, name):
|
||||
for l in name:
|
||||
if l.isdigit() or l.isalpha() or l == "_":
|
||||
@ -1010,10 +975,10 @@ class Audio:
|
||||
self.settings["TITLE_STATUS"] = not self.settings["TITLE_STATUS"]
|
||||
if self.settings["TITLE_STATUS"]:
|
||||
await self.bot.say("If only one server is playing music, songs' titles will now show up as status")
|
||||
# not updating on disable if we say disable means don't mess with it.
|
||||
await self._update_bot_status()
|
||||
else:
|
||||
await self.bot.say("Songs' titles will no longer show up as status")
|
||||
# go ahead and update here.
|
||||
await self.update_bot_status()
|
||||
self.save_settings()
|
||||
|
||||
@audioset.command(pass_context=True, name="volume", no_pm=True)
|
||||
@ -1113,7 +1078,7 @@ class Audio:
|
||||
voice_channel = author.voice_channel
|
||||
|
||||
if voice_channel is not None:
|
||||
self._stop(server)
|
||||
await self._stop(server)
|
||||
|
||||
await self._join_voice_channel(voice_channel)
|
||||
|
||||
@ -1633,7 +1598,7 @@ class Audio:
|
||||
# TODO: All those fun checks for permissions
|
||||
server = ctx.message.server
|
||||
|
||||
self._stop(server)
|
||||
await self._stop(server)
|
||||
|
||||
@commands.command(name="yt", pass_context=True, no_pm=True)
|
||||
async def yt_search(self, ctx, *, search_terms: str):
|
||||
@ -1652,6 +1617,40 @@ class Audio:
|
||||
return False
|
||||
return True
|
||||
|
||||
# returns list of active voice channels
|
||||
# assuming list does not change during the execution of this function
|
||||
# if that happens, blame asyncio.
|
||||
def get_active_voice_clients(self):
|
||||
avcs = []
|
||||
for vc in self.bot.voice_clients:
|
||||
if hasattr(vc, 'audio_player') and not vc.audio_player.is_done():
|
||||
avcs.append(vc)
|
||||
return avcs
|
||||
|
||||
# returns False if not changed. People may want in the future? ¯\_(ツ)_/¯
|
||||
async def update_bot_status(self):
|
||||
if self.settings["TITLE_STATUS"]:
|
||||
active_servers = self.get_active_voice_clients()
|
||||
song = None
|
||||
if len(active_servers) == 1:
|
||||
server = active_servers[0].server
|
||||
song = self.queue[server.id]["NOW_PLAYING"]
|
||||
if song:
|
||||
if self._old_game is False: # self._old_game can be None. want to use it.
|
||||
self._old_game = server.me.game
|
||||
await self.bot.change_status(discord.Game(name=song.title))
|
||||
elif self._old_game is not False:
|
||||
await self.bot.change_status(self._old_game)
|
||||
self._old_game = False
|
||||
else:
|
||||
return False
|
||||
elif self._old_game is not False:
|
||||
await self.bot.change_status(self._old_game)
|
||||
self._old_game = False
|
||||
else:
|
||||
return False
|
||||
return True
|
||||
|
||||
async def cache_manager(self):
|
||||
while self == self.bot.get_cog("Audio"):
|
||||
if self._cache_too_large():
|
||||
@ -1777,7 +1776,7 @@ class Audio:
|
||||
song = None
|
||||
self.queue[server.id]["NOW_PLAYING"] = song
|
||||
log.debug("set now_playing for sid {}".format(server.id))
|
||||
await self._update_bot_status()
|
||||
await self.update_bot_status()
|
||||
|
||||
elif server.id in self.downloaders:
|
||||
# We're playing but we might be able to download a new song
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user