Fix file endings (#6002)

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Kowlin 2023-03-21 23:34:01 +01:00 committed by GitHub
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.. _autostart_windows:
==============================================
Setting up auto-restart using batch on Windows
==============================================
.. note:: This guide assumes that you already have a working Red instance.
-----------------------
Creating the batch file
-----------------------
Create a new text document anywhere you want to. This file will be used to launch the bot, so you may want to put it somewhere convenient, like Documents or Desktop.
Open that document in Notepad, and paste the following text in it:
.. code-block:: batch
@ECHO OFF
:RED
CALL "%userprofile%\redenv\Scripts\activate.bat"
python -O -m redbot <your instance name>
IF %ERRORLEVEL% NEQ 0 (
ECHO Restarting Red...
GOTO RED
)
Replace ``<your instance name>`` with the instance name of your bot.
If you created your VENV at a location other than the recommended one, replace ``%userprofile%\redenv\Scripts\activate.bat`` with the path to your VENV.
Click "File", "Save as". Change the dropdown "Save as type" to "All Files (*.*)". Set the filename to ``start_redbot.bat``, and click save.
There should now be a new file in the location you created the text document in. You can delete that text document as it is no longer needed.
You can now use the ``start_redbot.bat`` batch file to launch Red by double clicking it.
This script will automatically restart red when the ``[p]restart`` command is used or when the bot shuts down abnormally.
-------------------------
Launch the bot on startup
-------------------------
Create a shortcut of your ``start_redbot.bat`` file.
Open the "Run" dialogue box using Windows Key + R.
Enter ``shell:startup`` if you want the bot to launch only when the current user logs in, or ``shell:common startup`` if you want the bot to launch when any user logs in.
Drag the shortcut into the folder that is opened. The bot will now launch on startup.
.. _autostart_windows:
==============================================
Setting up auto-restart using batch on Windows
==============================================
.. note:: This guide assumes that you already have a working Red instance.
-----------------------
Creating the batch file
-----------------------
Create a new text document anywhere you want to. This file will be used to launch the bot, so you may want to put it somewhere convenient, like Documents or Desktop.
Open that document in Notepad, and paste the following text in it:
.. code-block:: batch
@ECHO OFF
:RED
CALL "%userprofile%\redenv\Scripts\activate.bat"
python -O -m redbot <your instance name>
IF %ERRORLEVEL% NEQ 0 (
ECHO Restarting Red...
GOTO RED
)
Replace ``<your instance name>`` with the instance name of your bot.
If you created your VENV at a location other than the recommended one, replace ``%userprofile%\redenv\Scripts\activate.bat`` with the path to your VENV.
Click "File", "Save as". Change the dropdown "Save as type" to "All Files (*.*)". Set the filename to ``start_redbot.bat``, and click save.
There should now be a new file in the location you created the text document in. You can delete that text document as it is no longer needed.
You can now use the ``start_redbot.bat`` batch file to launch Red by double clicking it.
This script will automatically restart red when the ``[p]restart`` command is used or when the bot shuts down abnormally.
-------------------------
Launch the bot on startup
-------------------------
Create a shortcut of your ``start_redbot.bat`` file.
Open the "Run" dialogue box using Windows Key + R.
Enter ``shell:startup`` if you want the bot to launch only when the current user logs in, or ``shell:common startup`` if you want the bot to launch when any user logs in.
Drag the shortcut into the folder that is opened. The bot will now launch on startup.

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.. tree module docs
====
Tree
====
Red uses a subclass of discord.py's ``CommandTree`` object in order to allow Cog Creators to add application commands to their cogs without worrying about the command count limit and to support caching ``AppCommand`` objects. When an app command is added to the bot's tree, it will not show up in ``tree.get_commands`` or other similar methods unless the command is "enabled" with ``[p]slash enable`` (similar to "load"ing a cog) and ``tree.red_check_enabled`` has been run since the command was added to the tree.
.. note::
If you are adding app commands to the tree during load time, the loading process will call ``tree.red_check_enabled`` for your cog and its app commands. If you are adding app commands to the bot **outside of load time**, a call to ``tree.red_check_enabled`` after adding the commands is required to ensure the commands will appear properly.
If application commands from your cog show up in ``[p]slash list`` as enabled from an ``(unknown)`` cog and disabled from your cog at the same time, you did not follow the instructions above. You must manually call ``tree.red_check_enabled`` **after** adding the commands to the tree.
.. automodule:: redbot.core.tree
RedTree
^^^^^^^
.. autoclass:: RedTree
:members:
.. tree module docs
====
Tree
====
Red uses a subclass of discord.py's ``CommandTree`` object in order to allow Cog Creators to add application commands to their cogs without worrying about the command count limit and to support caching ``AppCommand`` objects. When an app command is added to the bot's tree, it will not show up in ``tree.get_commands`` or other similar methods unless the command is "enabled" with ``[p]slash enable`` (similar to "load"ing a cog) and ``tree.red_check_enabled`` has been run since the command was added to the tree.
.. note::
If you are adding app commands to the tree during load time, the loading process will call ``tree.red_check_enabled`` for your cog and its app commands. If you are adding app commands to the bot **outside of load time**, a call to ``tree.red_check_enabled`` after adding the commands is required to ensure the commands will appear properly.
If application commands from your cog show up in ``[p]slash list`` as enabled from an ``(unknown)`` cog and disabled from your cog at the same time, you did not follow the instructions above. You must manually call ``tree.red_check_enabled`` **after** adding the commands to the tree.
.. automodule:: redbot.core.tree
RedTree
^^^^^^^
.. autoclass:: RedTree
:members:

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@ -1,332 +1,332 @@
import discord
from discord.abc import Snowflake
from discord.utils import MISSING
from discord.app_commands import (
Command,
Group,
ContextMenu,
AppCommand,
AppCommandError,
BotMissingPermissions,
CheckFailure,
CommandAlreadyRegistered,
CommandInvokeError,
CommandNotFound,
CommandOnCooldown,
NoPrivateMessage,
TransformerError,
)
from .i18n import Translator
from .utils.chat_formatting import humanize_list, inline
import logging
import traceback
from datetime import datetime, timedelta, timezone
from typing import List, Dict, Tuple, Union, Optional, Sequence
log = logging.getLogger("red")
_ = Translator(__name__, __file__)
class RedTree(discord.app_commands.CommandTree):
"""A container that holds application command information.
Internally does not actually add commands to the tree unless they are
enabled with ``[p]slash enable``, to support Red's modularity.
See ``discord.app_commands.CommandTree`` for more information.
"""
def __init__(self, *args, **kwargs):
super().__init__(*args, **kwargs)
# Same structure as superclass
self._disabled_global_commands: Dict[str, Union[Command, Group]] = {}
self._disabled_context_menus: Dict[Tuple[str, Optional[int], int], ContextMenu] = {}
def add_command(
self,
command: Union[Command, ContextMenu, Group],
/,
*args,
guild: Optional[Snowflake] = MISSING,
guilds: Sequence[Snowflake] = MISSING,
override: bool = False,
**kwargs,
) -> None:
"""Adds an application command to the tree.
Commands will be internally stored until enabled by ``[p]slash enable``.
"""
# Allow guild specific commands to bypass the internals for development
if guild is not MISSING or guilds is not MISSING:
return super().add_command(
command, *args, guild=guild, guilds=guilds, override=override, **kwargs
)
if isinstance(command, ContextMenu):
name = command.name
type = command.type.value
key = (name, None, type)
# Handle cases where the command already is in the tree
if not override and key in self._disabled_context_menus:
raise CommandAlreadyRegistered(name, None)
if key in self._context_menus:
if not override:
raise discord.errors.CommandAlreadyRegistered(name, None)
del self._context_menus[key]
self._disabled_context_menus[key] = command
return
if not isinstance(command, (Command, Group)):
raise TypeError(
f"Expected an application command, received {command.__class__.__name__} instead"
)
root = command.root_parent or command
name = root.name
# Handle cases where the command already is in the tree
if not override and name in self._disabled_global_commands:
raise discord.errors.CommandAlreadyRegistered(name, None)
if name in self._global_commands:
if not override:
raise discord.errors.CommandAlreadyRegistered(name, None)
del self._global_commands[name]
self._disabled_global_commands[name] = root
def remove_command(
self,
command: str,
/,
*args,
guild: Optional[Snowflake] = None,
type: discord.AppCommandType = discord.AppCommandType.chat_input,
**kwargs,
) -> Optional[Union[Command, ContextMenu, Group]]:
"""Removes an application command from this tree."""
if guild is not None:
return super().remove_command(command, *args, guild=guild, type=type, **kwargs)
if type is discord.AppCommandType.chat_input:
return self._disabled_global_commands.pop(command, None) or super().remove_command(
command, *args, guild=guild, type=type, **kwargs
)
elif type in (discord.AppCommandType.user, discord.AppCommandType.message):
key = (command, None, type.value)
return self._disabled_context_menus.pop(key, None) or super().remove_command(
command, *args, guild=guild, type=type, **kwargs
)
def clear_commands(
self,
*args,
guild: Optional[Snowflake],
type: Optional[discord.AppCommandType] = None,
**kwargs,
) -> None:
"""Clears all application commands from the tree."""
if guild is not None:
return super().clear_commands(*args, guild=guild, type=type, **kwargs)
if type is None or type is discord.AppCommandType.chat_input:
self._global_commands.clear()
self._disabled_global_commands.clear()
if type is None:
self._disabled_context_menus.clear()
else:
self._disabled_context_menus = {
(name, _guild_id, value): cmd
for (name, _guild_id, value), cmd in self._disabled_context_menus.items()
if value != type.value
}
return super().clear_commands(*args, guild=guild, type=type, **kwargs)
async def sync(self, *args, guild: Optional[Snowflake] = None, **kwargs) -> List[AppCommand]:
"""Wrapper to store command IDs when commands are synced."""
commands = await super().sync(*args, guild=guild, **kwargs)
if guild:
return commands
async with self.client._config.all() as cfg:
for command in commands:
if command.type is discord.AppCommandType.chat_input:
cfg["enabled_slash_commands"][command.name] = command.id
elif command.type is discord.AppCommandType.message:
cfg["enabled_message_commands"][command.name] = command.id
elif command.type is discord.AppCommandType.user:
cfg["enabled_user_commands"][command.name] = command.id
return commands
async def red_check_enabled(self) -> None:
"""Restructures the commands in this tree, enabling commands that are enabled and disabling commands that are disabled.
After running this function, the tree will be populated with enabled commands only.
If commands are manually added to the tree outside of the standard cog loading process, this must be run
for them to be usable.
"""
enabled_commands = await self.client.list_enabled_app_commands()
to_add_commands = []
to_add_context = []
to_remove_commands = []
to_remove_context = []
# Add commands
for command in enabled_commands["slash"]:
if command in self._disabled_global_commands:
to_add_commands.append(command)
# Add context
for command in enabled_commands["message"]:
key = (command, None, discord.AppCommandType.message.value)
if key in self._disabled_context_menus:
to_add_context.append(key)
for command in enabled_commands["user"]:
key = (command, None, discord.AppCommandType.user.value)
if key in self._disabled_context_menus:
to_add_context.append(key)
# Remove commands
for command in self._global_commands:
if command not in enabled_commands["slash"]:
to_remove_commands.append((command, discord.AppCommandType.chat_input))
# Remove context
for command, guild_id, command_type in self._context_menus:
if guild_id is not None:
continue
if (
discord.AppCommandType(command_type) is discord.AppCommandType.message
and command not in enabled_commands["message"]
):
to_remove_context.append((command, discord.AppCommandType.message))
elif (
discord.AppCommandType(command_type) is discord.AppCommandType.user
and command not in enabled_commands["user"]
):
to_remove_context.append((command, discord.AppCommandType.user))
# Actually add/remove
for command in to_add_commands:
super().add_command(self._disabled_global_commands[command])
del self._disabled_global_commands[command]
for key in to_add_context:
super().add_command(self._disabled_context_menus[key])
del self._disabled_context_menus[key]
for command, type in to_remove_commands:
com = super().remove_command(command, type=type)
self._disabled_global_commands[command] = com
for command, type in to_remove_context:
com = super().remove_command(command, type=type)
self._disabled_context_menus[(command, None, type.value)] = com
@staticmethod
async def _send_from_interaction(interaction, *args, **kwargs):
"""Util for safely sending a message from an interaction."""
if interaction.response.is_done():
if interaction.is_expired():
return await interaction.channel.send(*args, **kwargs)
return await interaction.followup.send(*args, ephemeral=True, **kwargs)
return await interaction.response.send_message(*args, ephemeral=True, **kwargs)
@staticmethod
def _is_submodule(parent: str, child: str):
return parent == child or child.startswith(parent + ".")
async def on_error(
self, interaction: discord.Interaction, error: AppCommandError, /, *args, **kwargs
) -> None:
"""Fallback error handler for app commands."""
if isinstance(error, CommandNotFound):
await self._send_from_interaction(interaction, _("Command not found."))
log.warning(
f"Application command {error.name} could not be resolved. "
"It may be from a cog that was updated or unloaded. "
"Consider running [p]slash sync to resolve this issue."
)
elif isinstance(error, CommandInvokeError):
log.exception(
"Exception in command '{}'".format(error.command.qualified_name),
exc_info=error.original,
)
exception_log = "Exception in command '{}'\n" "".format(error.command.qualified_name)
exception_log += "".join(
traceback.format_exception(type(error), error, error.__traceback__)
)
interaction.client._last_exception = exception_log
message = await interaction.client._config.invoke_error_msg()
if not message:
if interaction.user.id in interaction.client.owner_ids:
message = inline(
_("Error in command '{command}'. Check your console or logs for details.")
)
else:
message = inline(_("Error in command '{command}'."))
await self._send_from_interaction(
interaction, message.replace("{command}", error.command.qualified_name)
)
elif isinstance(error, TransformerError):
if error.__cause__:
log.exception("Error in an app command transformer.", exc_info=error.__cause__)
await self._send_from_interaction(interaction, str(error))
elif isinstance(error, BotMissingPermissions):
formatted = [
'"' + perm.replace("_", " ").title() + '"' for perm in error.missing_permissions
]
formatted = humanize_list(formatted).replace("Guild", "Server")
if len(error.missing_permissions) == 1:
msg = _("I require the {permission} permission to execute that command.").format(
permission=formatted
)
else:
msg = _("I require {permission_list} permissions to execute that command.").format(
permission_list=formatted
)
await self._send_from_interaction(interaction, msg)
elif isinstance(error, NoPrivateMessage):
# Seems to be only called normally by the has_role check
await self._send_from_interaction(
interaction, _("That command is not available in DMs.")
)
elif isinstance(error, CommandOnCooldown):
relative_time = discord.utils.format_dt(
datetime.now(timezone.utc) + timedelta(seconds=error.retry_after), "R"
)
msg = _("This command is on cooldown. Try again {relative_time}.").format(
relative_time=relative_time
)
await self._send_from_interaction(interaction, msg, delete_after=error.retry_after)
elif isinstance(error, CheckFailure):
await self._send_from_interaction(
interaction, _("You are not permitted to use this command.")
)
else:
log.exception(type(error).__name__, exc_info=error)
# DEP-WARN
def _remove_with_module(self, name: str, *args, **kwargs) -> None:
"""Handles cases where a module raises an exception in the loading process, but added commands to the tree.
Duplication of the logic in the super class, but for the containers used by this subclass.
"""
super()._remove_with_module(name, *args, **kwargs)
remove = []
for key, cmd in self._disabled_context_menus.items():
if cmd.module is not None and self._is_submodule(name, cmd.module):
remove.append(key)
for key in remove:
del self._disabled_context_menus[key]
remove = []
for key, cmd in self._disabled_global_commands.items():
if cmd.module is not None and self._is_submodule(name, cmd.module):
remove.append(key)
for key in remove:
del self._disabled_global_commands[key]
import discord
from discord.abc import Snowflake
from discord.utils import MISSING
from discord.app_commands import (
Command,
Group,
ContextMenu,
AppCommand,
AppCommandError,
BotMissingPermissions,
CheckFailure,
CommandAlreadyRegistered,
CommandInvokeError,
CommandNotFound,
CommandOnCooldown,
NoPrivateMessage,
TransformerError,
)
from .i18n import Translator
from .utils.chat_formatting import humanize_list, inline
import logging
import traceback
from datetime import datetime, timedelta, timezone
from typing import List, Dict, Tuple, Union, Optional, Sequence
log = logging.getLogger("red")
_ = Translator(__name__, __file__)
class RedTree(discord.app_commands.CommandTree):
"""A container that holds application command information.
Internally does not actually add commands to the tree unless they are
enabled with ``[p]slash enable``, to support Red's modularity.
See ``discord.app_commands.CommandTree`` for more information.
"""
def __init__(self, *args, **kwargs):
super().__init__(*args, **kwargs)
# Same structure as superclass
self._disabled_global_commands: Dict[str, Union[Command, Group]] = {}
self._disabled_context_menus: Dict[Tuple[str, Optional[int], int], ContextMenu] = {}
def add_command(
self,
command: Union[Command, ContextMenu, Group],
/,
*args,
guild: Optional[Snowflake] = MISSING,
guilds: Sequence[Snowflake] = MISSING,
override: bool = False,
**kwargs,
) -> None:
"""Adds an application command to the tree.
Commands will be internally stored until enabled by ``[p]slash enable``.
"""
# Allow guild specific commands to bypass the internals for development
if guild is not MISSING or guilds is not MISSING:
return super().add_command(
command, *args, guild=guild, guilds=guilds, override=override, **kwargs
)
if isinstance(command, ContextMenu):
name = command.name
type = command.type.value
key = (name, None, type)
# Handle cases where the command already is in the tree
if not override and key in self._disabled_context_menus:
raise CommandAlreadyRegistered(name, None)
if key in self._context_menus:
if not override:
raise discord.errors.CommandAlreadyRegistered(name, None)
del self._context_menus[key]
self._disabled_context_menus[key] = command
return
if not isinstance(command, (Command, Group)):
raise TypeError(
f"Expected an application command, received {command.__class__.__name__} instead"
)
root = command.root_parent or command
name = root.name
# Handle cases where the command already is in the tree
if not override and name in self._disabled_global_commands:
raise discord.errors.CommandAlreadyRegistered(name, None)
if name in self._global_commands:
if not override:
raise discord.errors.CommandAlreadyRegistered(name, None)
del self._global_commands[name]
self._disabled_global_commands[name] = root
def remove_command(
self,
command: str,
/,
*args,
guild: Optional[Snowflake] = None,
type: discord.AppCommandType = discord.AppCommandType.chat_input,
**kwargs,
) -> Optional[Union[Command, ContextMenu, Group]]:
"""Removes an application command from this tree."""
if guild is not None:
return super().remove_command(command, *args, guild=guild, type=type, **kwargs)
if type is discord.AppCommandType.chat_input:
return self._disabled_global_commands.pop(command, None) or super().remove_command(
command, *args, guild=guild, type=type, **kwargs
)
elif type in (discord.AppCommandType.user, discord.AppCommandType.message):
key = (command, None, type.value)
return self._disabled_context_menus.pop(key, None) or super().remove_command(
command, *args, guild=guild, type=type, **kwargs
)
def clear_commands(
self,
*args,
guild: Optional[Snowflake],
type: Optional[discord.AppCommandType] = None,
**kwargs,
) -> None:
"""Clears all application commands from the tree."""
if guild is not None:
return super().clear_commands(*args, guild=guild, type=type, **kwargs)
if type is None or type is discord.AppCommandType.chat_input:
self._global_commands.clear()
self._disabled_global_commands.clear()
if type is None:
self._disabled_context_menus.clear()
else:
self._disabled_context_menus = {
(name, _guild_id, value): cmd
for (name, _guild_id, value), cmd in self._disabled_context_menus.items()
if value != type.value
}
return super().clear_commands(*args, guild=guild, type=type, **kwargs)
async def sync(self, *args, guild: Optional[Snowflake] = None, **kwargs) -> List[AppCommand]:
"""Wrapper to store command IDs when commands are synced."""
commands = await super().sync(*args, guild=guild, **kwargs)
if guild:
return commands
async with self.client._config.all() as cfg:
for command in commands:
if command.type is discord.AppCommandType.chat_input:
cfg["enabled_slash_commands"][command.name] = command.id
elif command.type is discord.AppCommandType.message:
cfg["enabled_message_commands"][command.name] = command.id
elif command.type is discord.AppCommandType.user:
cfg["enabled_user_commands"][command.name] = command.id
return commands
async def red_check_enabled(self) -> None:
"""Restructures the commands in this tree, enabling commands that are enabled and disabling commands that are disabled.
After running this function, the tree will be populated with enabled commands only.
If commands are manually added to the tree outside of the standard cog loading process, this must be run
for them to be usable.
"""
enabled_commands = await self.client.list_enabled_app_commands()
to_add_commands = []
to_add_context = []
to_remove_commands = []
to_remove_context = []
# Add commands
for command in enabled_commands["slash"]:
if command in self._disabled_global_commands:
to_add_commands.append(command)
# Add context
for command in enabled_commands["message"]:
key = (command, None, discord.AppCommandType.message.value)
if key in self._disabled_context_menus:
to_add_context.append(key)
for command in enabled_commands["user"]:
key = (command, None, discord.AppCommandType.user.value)
if key in self._disabled_context_menus:
to_add_context.append(key)
# Remove commands
for command in self._global_commands:
if command not in enabled_commands["slash"]:
to_remove_commands.append((command, discord.AppCommandType.chat_input))
# Remove context
for command, guild_id, command_type in self._context_menus:
if guild_id is not None:
continue
if (
discord.AppCommandType(command_type) is discord.AppCommandType.message
and command not in enabled_commands["message"]
):
to_remove_context.append((command, discord.AppCommandType.message))
elif (
discord.AppCommandType(command_type) is discord.AppCommandType.user
and command not in enabled_commands["user"]
):
to_remove_context.append((command, discord.AppCommandType.user))
# Actually add/remove
for command in to_add_commands:
super().add_command(self._disabled_global_commands[command])
del self._disabled_global_commands[command]
for key in to_add_context:
super().add_command(self._disabled_context_menus[key])
del self._disabled_context_menus[key]
for command, type in to_remove_commands:
com = super().remove_command(command, type=type)
self._disabled_global_commands[command] = com
for command, type in to_remove_context:
com = super().remove_command(command, type=type)
self._disabled_context_menus[(command, None, type.value)] = com
@staticmethod
async def _send_from_interaction(interaction, *args, **kwargs):
"""Util for safely sending a message from an interaction."""
if interaction.response.is_done():
if interaction.is_expired():
return await interaction.channel.send(*args, **kwargs)
return await interaction.followup.send(*args, ephemeral=True, **kwargs)
return await interaction.response.send_message(*args, ephemeral=True, **kwargs)
@staticmethod
def _is_submodule(parent: str, child: str):
return parent == child or child.startswith(parent + ".")
async def on_error(
self, interaction: discord.Interaction, error: AppCommandError, /, *args, **kwargs
) -> None:
"""Fallback error handler for app commands."""
if isinstance(error, CommandNotFound):
await self._send_from_interaction(interaction, _("Command not found."))
log.warning(
f"Application command {error.name} could not be resolved. "
"It may be from a cog that was updated or unloaded. "
"Consider running [p]slash sync to resolve this issue."
)
elif isinstance(error, CommandInvokeError):
log.exception(
"Exception in command '{}'".format(error.command.qualified_name),
exc_info=error.original,
)
exception_log = "Exception in command '{}'\n" "".format(error.command.qualified_name)
exception_log += "".join(
traceback.format_exception(type(error), error, error.__traceback__)
)
interaction.client._last_exception = exception_log
message = await interaction.client._config.invoke_error_msg()
if not message:
if interaction.user.id in interaction.client.owner_ids:
message = inline(
_("Error in command '{command}'. Check your console or logs for details.")
)
else:
message = inline(_("Error in command '{command}'."))
await self._send_from_interaction(
interaction, message.replace("{command}", error.command.qualified_name)
)
elif isinstance(error, TransformerError):
if error.__cause__:
log.exception("Error in an app command transformer.", exc_info=error.__cause__)
await self._send_from_interaction(interaction, str(error))
elif isinstance(error, BotMissingPermissions):
formatted = [
'"' + perm.replace("_", " ").title() + '"' for perm in error.missing_permissions
]
formatted = humanize_list(formatted).replace("Guild", "Server")
if len(error.missing_permissions) == 1:
msg = _("I require the {permission} permission to execute that command.").format(
permission=formatted
)
else:
msg = _("I require {permission_list} permissions to execute that command.").format(
permission_list=formatted
)
await self._send_from_interaction(interaction, msg)
elif isinstance(error, NoPrivateMessage):
# Seems to be only called normally by the has_role check
await self._send_from_interaction(
interaction, _("That command is not available in DMs.")
)
elif isinstance(error, CommandOnCooldown):
relative_time = discord.utils.format_dt(
datetime.now(timezone.utc) + timedelta(seconds=error.retry_after), "R"
)
msg = _("This command is on cooldown. Try again {relative_time}.").format(
relative_time=relative_time
)
await self._send_from_interaction(interaction, msg, delete_after=error.retry_after)
elif isinstance(error, CheckFailure):
await self._send_from_interaction(
interaction, _("You are not permitted to use this command.")
)
else:
log.exception(type(error).__name__, exc_info=error)
# DEP-WARN
def _remove_with_module(self, name: str, *args, **kwargs) -> None:
"""Handles cases where a module raises an exception in the loading process, but added commands to the tree.
Duplication of the logic in the super class, but for the containers used by this subclass.
"""
super()._remove_with_module(name, *args, **kwargs)
remove = []
for key, cmd in self._disabled_context_menus.items():
if cmd.module is not None and self._is_submodule(name, cmd.module):
remove.append(key)
for key in remove:
del self._disabled_context_menus[key]
remove = []
for key, cmd in self._disabled_global_commands.items():
if cmd.module is not None and self._is_submodule(name, cmd.module):
remove.append(key)
for key in remove:
del self._disabled_global_commands[key]